Melee Man is a collaboration between myself and David vs Goliath. We built this game in under a week! The game is rendered at 160×144 (Gameboy Color resolution) and features addictively brutal gameplay elements and 2 beastly boss rooms.
Art, Level Design & Programming
Andrew C. Sandifer (Me)
Level Design & Sound FX
David Carney (DVGmusic)
Daniel Davis (an0va)
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