Ahoy! Long time no see. I’m not very good at updating this blog but I hope to change that starting now. Usually I just post to my Google+ stream and call it a day, but starting from this post I’d like to try to post at least once a week.
Tag Archives: Competition
My digging game (the one I did the time lapse videos for) managed to get first place by a mere 1 point. 1st was 37 points, 2nd was 36 points, and 2 games tied for 3rd with 35 points each. Close race indeed!
The following is a breakdown of my score along with a mini review, as posted by Merlin:
That Digging Game – The Village Blacksmith
How well did the game make use of the theme? – 9
How good was the gameplay? – 10
How much fun was it? – 9
How original was it? – 9
Total – 37
An excellent game, which looks great too! I had a lot of fun playing this, it completely absorbed me. I must admit I am damn greedy, and died quite a few times. It would be nice to see an ultimate goal, like finding a mine of platinum or something at the bottom, that you can only get to by upgrading everything and making sure you can get back up to the top. Well done, this is an excellent submission!
Thanks a lot for the kind words, Merlin – I’m glad you enjoyed it, and congratulations to the other winners! I plan on expanding on this game a bit more before I release it, and only after I clear out a few of the projects I’m already working on. Well, back to work!
Just a quick post to show a YouTube video I just uploaded:
This a time lapse video of my first 5 hours on my FGL Competition 8 entry. Please excuse the poor quality – it’s my first time making a video.
Edit: Another 1.5 hours tacked onto the end of the competition entry to add upgrades and other minor improvements.
Music courtesy of DVGmusic
Game built with Chevy Ray Johnston’s FlashPunk engine
Video recorded with ChronoLapse.